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Episode 97: Pax Provisions

I speak with Steve Swink game designer from Enemy Airship, author and PAX speaker. We talk about dinosaurs, indie gaming, educational games and the wave of the future. E-mail: jeneseegrey@yahoo.com...

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Episode 98: PVD

I speak with Skott Chatten gameplay producer at Trendy Entertainment for Dungeon Defenders 2 about the game, pvp, co-op and not losing your head. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea...

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Episode 99: Spooky Squid of DEATH

I speak with Miguel Sternberg about They Bleed Pixels, Indie companies, Comics versus Games, The Hand Eye Society and his new game Russian Subway Dogs. E-mail: jeneseegrey@yahoo.com Twitter:...

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Episode 100: GTFO

I speak with Shannon Sun-Higginson about the GTFO movie, learn more about Kickstarter and share some news. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: www.jenesee.com Facebook:...

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Episode 101: CastAR 3D Glasses

Jeri Ellsworth, formerly of Valve, speaks with me about her new project which is changing gaming for good, her layoff from Valve, and landing on your feet. E-mail: jeneseegrey@yahoo.com Twitter:...

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Episode 102: Cipher This

Jenesee speaks with William Stallwood, Co-Founder of Cipher Prime about his games, methods of design, and player entitlement. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: www.jenesee.com...

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Episode 103: Wadjet Eye Games

Jenesee speaks with Dave Gilbert, CCO of Wadjet Eye Games, at NYCC 2013. Wadjet Eye Games is a husband and wife independent game studio which features the atmosphere of New York City. E-mail:...

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Episode 104: Rise of the Phoenix

Phoenix Perry and I discuss the indie gaming scene in NY, art and the inspiration for video games and Doctor Who. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: www.jenesee.com Facebook:...

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Episode 106: Obsidian of the Future

Chris Avellone, Co-Founder & Developer at Obsidian Entertainment talks about comics, SWTOR 2, Fallout NV, companions, and design principals. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web:...

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Episode 107: PAX 2014

The Grey Area Podcast erupts into Springtime with an episode about PAX 2014! Jenesee talks about Dragon Age 3 reveals, Fenix Fire - developers of the game Source by the lead environmental artist of...

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Episode 108: Wild Wildstar Love

Matt Mocarski development director for Wildstar from Carbine talks about the game, Strain art, easter eggs, and inspiration. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: www.jenesee.com...

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Episode 109: NYCC Reviewed

Breckin Meyer, producer/writer for Robot Chicken and Danny Wilson, Director/Writer for the Nephilim film talk to me at New York Comic Con. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web:...

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Episode 110: Out of the Box

I speak with members of the independent game company Mokuni about their game "Kitty in the Box" who I met originally at NYCC 2014. Thank you to Kurt Young (Founder/Creative Director), Fox Chen (Lead...

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Episode 111: Chaos Reborn

Tinzien steps up to bat at the mic and speaks with Joseph Lieberman (Indy PR Guy) while playing a multiplayer round of the newly released Chaos Reborn game by Julian Gollop (Creator of the X-COM game...

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TGA Presents - The Sound Stage Podcast - Episode 1: "Music is a Passion"

Darkone778 speaks with Jonay, Swedish Hip Hop artist, about music, copyright in the age of internet, getting started, and traveling. You can follow all my random thoughts on things on Twitter...

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TGA Presents - The Sound Stage Podcast - Episode 2: "Suiting up for Combat"

I get the chance sit down and talk with Alex Hayton from Faultline Games about their game NS2: Combat, video game modding, modding vs a formal education, and more. So let us get suited up for combat...

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Episode 112: Where did Multiplayer in MMO's Go

Larry Everett of Massively joins Zerg ID Co-Founder Alex Albrecht, Lorehound Editor-in-Chief Patrick Mulhern, YouTube Gaming Strategic Partner Manager Meg Campbell, and Camelot Unchained Community...

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A Brief Note

Tinzien drops by with a very brief audio update regarding Jenesee. Don't worry, the TGA is still alive! E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: www.jenesee.com Facebook:...

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Episode 113 - Missile Assault

Jenesee interviews Tim Dawson and Sanatana Mishra of Witch Beam Studios about their Assault Android Cactus game and more! See bantercast.net for a link to the video version of this episode. E-mail:...

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Episode 114 - Life is Strange, Episode 5 Teaser

Jenesee conducted a brief interview at NYCC 2015 with Life is Strange Game Director Raoul Barbet and Executive Producer Luc Baghadoust. This is a teaser episode because Jenesee is going to have them on...

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Episode 115 - Rise of the Tomb Raider

Rich Briggs, Brand Director for Crystal Dynamics, talks about the psychology behind the Rise of the Tomb Raider video game. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: www.jenesee.com...

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Episode 116 - Burn Baby Burn

Nels Anderson, Designer and Programmer for Campo Santo, talks with Jenesee about the game Firewatch. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: www.jenesee.com Facebook:...

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Episode 117 - Stumbling Cat

Renee Gittens, CEO of Stumbling Cat, talks with Jenesee about the game Potions: A Curious Tale. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: www.jenesee.com Facebook:...

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Episode 118: Lullaby of a Nightmare

Justin Pappas, Founder of Ape Law, joins the podcast to talk about the game Albino Lullaby. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: www.jenesee.com Facebook:...

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Episode 119: Dark Tonic Games

Eric Bowsmen (CEO, Creative Director), Jerrod Sweeney (AI designer), Odell Atkinson (writer & voice actor), and Dave Farisi (Lead Environment Artist) come on the show to talk about Legends of the...

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Episode 120: Worldwide at Telltale Games - Season 1: Episode 1

Job Stauffer, Head of Creative Communications at Telltale Games, joins Jenesee to talk about Guardians of the Galaxy, Twitch streaming and community feedback. E-mail: jeneseegrey@yahoo.com Twitter:...

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Episode 121: Worldwide at Telltale Games - Season 1: Episode 2

Job Stauffer, Head of Creative Communications at Telltale Games, talks about losing 60lbs playing VR games. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: www.jenesee.com Facebook:...

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Episode 122: Worldwide at Telltale Games - Season 1: Episode 3

Part 3 in a series of fireside chats where Job Stauffer, Head of Creative Communications at Telltale Games, has decided to both save his nemesis from a crossbow bolt and talk to Jenesee about the...

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Episode 123: Devolving Publishing

Mike Wilson, publisher from Devolver Digital, talks about the making of Quake and Doom, old school games, Steam and the Indie world along with his new project Gambitious. E-mail: jeneseegrey@yahoo.com...

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Episode 124: Sumo in the Big Planets

Seb Liese & David Dino, both developers for Sumo Digital, and Tom Davis from Plan of Attack join Jenesee to talk about Snake Pass, Little Big Planet 3, and the Unreal Engine. E-mail:...

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Episode 125: Dr. Luke Dicken

Dr. Luke Dicken of the IGDA Foundation talks AI in this special clip from the Good Shepherd One Gamer Fund event. Credit: https://www.bensound.com for music. E-mail: jeneseegrey@yahoo.com Twitter:...

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Episode 126: Perception is King

Jenesee speaks with Bill and Amanda Gardner, Founders of The Deep End Games, on their award-winning project, Perception. Blind protagonist Cassie uses her unique senses to explore her haunted past in a...

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Episode 127: Video - Where the Water Tastes Like Wine

Jenesee is boosting the bandwidth on the PC video game "Where the Water Tastes Like Wine" with an interview she conducted with Johnnemann Nordhagen from Dim Bulb Games. The pair talk about American...

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Episode 128: Video - Interview with graphic artist Walter Costinak

Hear Walter's story of renown logo and brand development in the gaming industry, his struggle with mental illness and his new start. Working with companies like Unreal, ID Software, GameSpy, Epic Games...

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Episode 129: Video - Semblance with Nyamakop

Ben Myres and Sugar Kimani talk to Jenesee about their upcoming indiegame launch in this Good Shepherd Entertainment publisher episode. https://store.steampowered.com/app/700160/Semblance/ E-mail:...

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Episode 130: Fling to the Finish

Jenesee talks to the Indie Studio SplitSide Games about their addictive co-op platformer, pursuing your design dreams, and creating instant team pride. E-mail: jeneseegrey@yahoo.com Twitter:...

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Episode 131: CES 2019 Wrap-Up

Tushar Nene from Technical Fowl and CEO of Near The Sun talks tech and gaming from the show. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...

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Episode 132: Macho Black Future '88

Don Bellenger talks about indie game Black Future '88, takes community questions and spends an inordinate time talking about the book Macho Sluts. Think Geek Modern Icons Vault Girl is showcased way...

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Episode 133: Nicholas McDonnell Interview About Feather

Jenesee talks to Nicholas McDonnell, Director / Biz Dev / Designer for Samurai Punk. We discuss the launch of Feather, games in Australia, difficulty in video games and our relationship with guns. Grab...

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Episode 134: LVL 3 META Backpack

Jenesee reviews META Threads gear from E3 and shares info about PAX West. E-mail: jenesee@greyareapodcast.com Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...

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Episode 66 (Rebroadcast): Flashback Greatest Hits - Journey

The industry is going through a rough time. Let us remember something positive and listen to this episode of That Game Company talking about my favorite game, Journey! E-mail:...

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Episode 135: Convention Season Ends

Jenesee and Tushar Nene from Technical Fowl recap our best games and share Seattle travel tips. E-mail: jenesee@greyareapodcast.com Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook:...

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Episode 136: Mental Health Series: DOOM 2 Anniversary

Jenesee speaks with Dave Taylor, Producer extraordinaire and part of the dev team on DOOM and Quake. We talk about mental health in the industry after a game launch and his current amazing projects....

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Episode 137: Mental Health Series: Eve Crevoshay

Eve Crevoshay Executive Director of Take This joins Jenesee to talk more about the mental health ramifications of a video game launch for developers and how we can all practice good self-care. E-mail:...

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Episode 138: Until You Fall

Jenesee speaks with Dave Bennet, Project Director, and Patrick Jalbert, Design Director, at Schell Games about VR, motion sickness tech, and design from the game "Until you Fall" E-mail:...

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Episode 139: David Ballard

David Ballard (Uncharted series, The Last Of Us) visits to talk about shipping a game, environment as a character and level design. E-mail: jenesee@greyareapodcast.com Twitter: @TheGreyArea Web:...

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Episode 140: Burn Out, Community Management and Game Dev

MXiety hosts Jenesee on her show to interview her! -- Youtube: https://www.youtube.com/channel/UCjh1EO0pL78Qqbz0SoHZb5Q -- Her book: https://amazon.com/dp/B084P3H1Q7 E-mail: jenesee@greyareapodcast.com...

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Episode 141: Thriving in a Pandemic

Eve Crevoshay, Mxiety and Jenesee get together to talk about how to thrive during this pandemic and; connecting with your kids and family, roll with change in a healthy way, deal with mental health and...

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Episode 142: Monster Train Interview

Monster Train voice actors DB Cooper, Michael Schwalbe, Brendan (Redbeard the Loremaster), composer Jordan Chin and vocalist Betsey Rafeld stop by for a chat. E-mail: jenesee@greyareapodcast.com...

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Episode 143: John Wick Hex

Jenesee and Mike Bithell, Creative Director/Writer for John Wick Hex, talk about the game, the movie, and how it all happened. E-mail: jenesee@greyareapodcast.com Twitter: @TheGreyArea Web:...

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